NVIDIA ShadowWorks in Game/Demo Examples


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NVIDIA ShadowWorks in Game/Demo Examples

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24 September 2020, 5:06 pm by antelove19

NVIDIA ShadowWorks in Game/Demo Examples
NVIDIA ShadowWorks in Game/Demo Examples

NVIDIA HBAO+ adds realistic Ambient Occlusion shadowing and shading around objects and surfaces that occlude light, with a considerably-higher degree of precision than previous AO techniques. The trailer video also high-lights other GameWorks features like NVIDIA HairWorks, PCSS, TXAA, Volumetric Lighting and PhysX.

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Sources:

  1. Ubisoft UK